image © Games Workshop
Warhammer 40.000 is wargame that tries to realistically simulate warfare in a high magic futuristic fantasy setting. It is produced by Games Workshop company for their Warhammer 40.000 setting.
This is the system analysis of the 7th edition of the rules.
Wargame: Warhammer 40.000
Edition: Warhammer 40.000 Ed7 (2014.05.24-2017.06.17)
Successor: Warhammer 40.000 Ed8 (2017.06.17-2020)
Previous editions: Warhammer 40.000 Ed1 (1987-1993), Warhammer 40.000 Ed2 (1993-1998), Warhammer 40.000 Ed3 (1998-2004), Warhammer 40.000 Ed4 (2004-2008), Warhammer 40.000 Ed5 (2008-2012), Warhammer 40.000 Ed6 (2012-2014)
Setting: Warhammer 40.000
Company: Games Workshop company
Designer: ?
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Players: 2 (2+ with modifications), Player abilities: Various, Possibly different, Units: Single miniatures grouped in squads
Turn structure: Taking turns, moving whole armies, Movement: Set distances,
Playing time: 90+ min, depending on the size of the battle, Play style: Abstract, Tries to be Realistic, Competitive, Theme: Combat, Language dependency: Rulebook, army lists, cards
Features: Competitive, Miniatures, Random effects (dice)
Read more: Warhammer 40.000 Ed7 from Games Workshop - Wargame system analysis
Game: Warhammer 40,000 Ed8 (Games Workshop)
Author: Berecz Zoltán
Edited by: Kadmon
Translation based on: Warhammer 40.000 8. kiadás (Games Workshop) - Taktikai játék ismertető Berecz Zoltántól (2017.09.10)
Translation: Google Translate (Google Translate website)
Games Workshop released the Warhammer 40,000: Dark Imperium set, the latest, 8th Edition of Warhammer 40.000. Berecz Zoltán published posts on Facebook about the 8th edition rules of 40K, that Kadmon have edited into the form of an article.
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Anyone who lives under the attic / stove and is fed from a handbag may have missed the news that a new release has come out a few weeks ago, a new basic box, all new.
I have summarized some of the new releases, mostly beginners, starters and 8th publishers. Do not read KMCS for the time being, because it just confuses them. At least if you're as 2-bit as I am.
Read more: Warhammer 40,000 Ed8 from Games Workshop - Tactical wargame review by Berecz Zoltán
Wargames - Warhammer 40.000 from Games Workshop - Wargame system analysis
image © Games Workshop
Warhammer 40.000 is wargame that tries to realistically simulate warfare in a high magic futuristic fantasy setting. It is produced by Games Workshop company for their Warhammer 40.000 setting.
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Wargame: Warhammer 40.000
Latest edition: Warhammer 40.000 Ed8 (2017.06.17-)
Rules: Warhammer 40.000 Ed8
Previous editions: Warhammer 40.000 Ed1 (1987-1993), Warhammer 40.000 Ed2 (1993-1998), Warhammer 40.000 Ed3 (1998-2004), Warhammer 40.000 Ed4 (2004-2008), Warhammer 40.000 Ed5 (2008-2012), Warhammer 40.000 Ed6 (2012-2014), Warhammer 40.000 Ed7 (2014.05.24-2017.06.17)
Predecessor: Reaper Ed2 (1981), Warhammer Fantasy Battles Ed1 (1983-1984), Warhammer Fantasy Battles Ed2 (1984-1987), Warhammer Fantasy Battles Ed3 (1987-1992)
Battle! Practical Wargaming (Charles Grant), Laserburn (1980, Bryan Ansell)
Parallel developments: Warhammer Fantasy Battles Ed4 (1992-1996), Warhammer Fantasy Battles Ed5 (1996-2000), Warhammer Fantasy Battles Ed6 (2000-2006), Warhammer Fantasy Battles Ed7 (2006-2010)
Setting: Warhammer 40.000
Company: Games Workshop company
Designer:
Warhammer 40.000 Ed1: Rick Priestley
Warhammer 40.000 Ed2: Andy Chambers
Warhammer 40.000 Ed3: ?
Warhammer 40.000 Ed4: ?
Warhammer 40.000 Ed5: Matt Ward
Warhammer 40.000 Ed6: ?
Warhammer 40.000 Ed7: ?
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Players: 2 (2+ with modifications), Player abilities: Various, Possibly different, Units: Single miniatures grouped in squads
Turn structure: Taking turns, moving whole armies, Movement: Set distances,
Playing time: 90+ min, depending on the size of the battle, Play style: Abstract, Tries to be Realistic, Competitive, Theme: Combat, Language dependency: Rulebook, army lists, cards
Features: Competitive, Miniatures, Random effects (dice)
Read more: Warhammer 40.000 from Games Workshop - Wargame system analysis
image © Games Workshop
Wargame system: Warhammer 40,000 Ed7 system (Warhammer 40,000) (including Update 1.2) (2017)
Product: Warhammer 40,000 Ed7 Rulebook (including Update 1.2) (2017)
Company: Games Workshop company
Reviewer: Kadmon, Type: Male, 40s, Preferences: Immersive, realistic approach, simulation over abstraction
Review: Based on a copy I do not own, no real playtest yet
Read more: Wargames - Warhammer 40.000 Ed7 from Games Workshop - Review by Kadmon
Deadzone Ed2 is a mostly abstract miniatures wargame, set in the futuristic setting of the Warpath universe, produced by Mantic Games.
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Wargame: Deadzone
Edition: Deadzone Ed2 (2016-2017-)
Successor: -
Previous editions: Deadzone Ed1 (2014-2016)
Setting: Warpath
Designer: Jake Thornton
Company: Mantic Games
Read more: Deadzone Ed2 from Mantic Games - Wargame system analysis
Wargames - Afterlife Ed1 v1.3 from Anvil Industry - Wargame system analysis
The Afterlife is a futuristic miniatures wargame, produced by Anvil Industry.
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Wargame: Afterlife
Latest edition: Afterlife v1.3 (2016.05.31-)
Rules: Afterlife
Previous editions: -
Setting: Afterlife
Company: Anvil Industry
Designer: ?
Read more: Afterlife Ed1 v1.3 from Anvil Industry - Wargame system analysis
Kings of War Ed1-Ed2 from Mantic Games - Wargame system analysis
Kings of War is an easy to learn, easy to play abstract wargame in a fantasy setting. It is produced by Mantic Games, for their Mantica setting.
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Wargame: Kings of War
Current edition: Kings of War Ed2 (2015-2016-)
Rules: Kings of War Ed2
Previous editions: Kings of War Ed1 (2010-2015)
Setting: Mantica
Company: Mantic Games
Designer: Alessio Cavatore
Players: 2 (2+ with modifications), Powers: Various, Possibly different, Units: Fixed footprint
Turn structure: Taking turns, moving whole armies, Movement: Set distances,
Playing time: 30-90 min, depending on the size of the battle, Play style: Abstract, Competitive, Theme: Combat, Language dependency: Rulebook, army lists
Features: Competitive, Miniatures, Random effects (dice)
Read more: Kings of War Ed1-Ed2 from Mantic Games - Wargame system analysis
Wargame system: Kings of War Ed2
Product: Kings of War Ed2 Rulebook (including Update 3)
Reviewer: Kadmon, Type: Male, 40s, Preferences: Immersive, realistic approach, simulation over abstraction
Review: Based on a free copy, some playtest
Read more: Kings of War Ed2 from Mantic Games - Review by Kadmon
image © Games Workshop
Warhammer Fantasy Battles is wargame that tries to realistically simulate warfare in a high magic fantasy setting. It is produced by Games Workshop for their Warhammer Fantasy setting.
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Wargame: Warhammer Fantasy Battles
Last edition: Warhammer Fantasy Battles Ed8 (2010-2015)
Rules: Warhammer Fantasy Battles Ed8
Previous editions: Warhammer Fantasy Battles Ed1 (1983-1984), Warhammer Fantasy Battles Ed2 (1984-1987), Warhammer Fantasy Battles Ed3 (1987-1992), Warhammer Fantasy Battles Ed4 (1992-1996), Warhammer Fantasy Battles Ed5 (1996-2000), Warhammer Fantasy Battles Ed6 (2000-2006), Warhammer Fantasy Battles Ed7 (2006-2010)
Predecessor: Reaper Ed2 (1981)
Successor wargames: Warhammer 40.000 Ed1 (1988), Warhammer: Age of Sigmar Ed1 (2015-2016-)
Setting: Warhammer Fantasy
Company: Games Workshop company
Designer:
Ed1: Bryan Ansell, Richard Halliwell, Rick Priestley
Ed7: Alessio Cavatore
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Players: 2 (2+ with modifications), Player abilities: Various, Possibly different, Units: Single miniatures grouped in squads
Turn structure: Taking turns, moving whole armies, Movement: Set distances,
Playing time: 90+ min, depending on the size of the battle, Play style: Tries to be Realistic, Competitive, Theme: Combat, Language dependency: Rulebook, army lists, cards
Features: Competitive, Miniatures, Random effects (dice)
Read more: Warhammer Fantasy Battles Ed1-Ed8 from Games Workshop - Wargame system analysis