0: very easy: pre-assembled
1: easy: gluing the pre-cut pieces that stay together (for example tight-fit pegs), that doesn't need filler
2: medium: cutting from sprue, removing flash and sprue channel remains from flat parts, gluing pieces that stay together (for example tight-fit pegs), applying filler between pieces with flat texture
3: hard: removing flash and sprue channel remains from delicate parts, gluing pieces that won't stay together (flat joins), applying filler between pieces with delicate texture
4: very hard: gluing pieces you have to hold together with tweezers (flat joins of metal miniatures)
5: extremely hard:
0: very easy: flat surface - you just have to put enough paint on it
1: easy: flat surface with hard details - you can easily put paint on the details by adjusting force to the brush
2: medium: soft details - you need dexterity to be able pick the details
3: hard: tiny details - you need magnifying glass and dexterity to be able to pick the details, hard to reach details - you need dexterity to be able to reach the details
4: very hard:
5: extremely hard
standing at attention : The figure stands in a military at attention position - legs together, arms to the side, head points forward.
standing at ease : The figure stands in a military at ease position - legs apart, head usually points forward.
standing : The figure stands casually - one leg has weight on it, the head can point any direction.
aims standing : The figure stands, aiming with a ranged weapon.
kneeling : The figure kneels.
aims kneeling : The figure kneels, aiming with a ranged weapon.
marching : The figure is during a military march.
walking : The figure is walking casually.
climbing : The figure is climbing on a surface.
swimming : The figure is swimming.
prone : The figure lies face down on the ground.
aims prone : The figure lies face down on the ground, aiming with a ranged weapon.
dynamic : The figure is shown during a dynamic movement.
ready for combat : The character is in an armed conflict, ready for battle.
fighting : The figure is in the middle of a fight, attacking or defending.
shooting : The figure is in the middle of taking a shot.
scenic : The sculpt includes scenic element as part of the figure.
Sex / Gender
ungulate humanoid: they walk on their toenails, instead of their feet
digitigrade humanoid: they walk on their toes, instead of their feet
Gargoyle of Mantica (for Mantica)
Wild : Uses no technology
Archaic : Uses primitive technology
Advanced : Uses advanced technology
Miniatures range / Setting
Rum & Bones
GI Joe (from Hasbro)
Mars Attacks! (from Mantic Games)
Project: ELITE (from Artipia Games & Drawlab Entertainment)
Warhammer 40.000 editions
Warhammer 40,000 Ed1 (1987-1993)
Warhammer 40,000 Ed2 (1993-1998)
Warhammer 40,000 Ed3 (1998-2004)
Warhammer 40,000 Ed4 (2004-2008)
Warhammer 40,000 Ed5 (2008-2011)
Warhammer 40,000 Ed6 (2012-2014)
Warhammer 40,000 Ed7 (2014-2017)
Warhammer 40,000 Ed8 (2017-)
Warhammer 40.000 unlicensed copies
Exo-Lords (from Anvil Industry)
Darklands (from Mierce Miniatures)
Dungeon Saga (for the Dungeon Saga board game)
Relicia (from Tor Gaming)
Warhammer Fantasy Battles
Tiny (S0) : 8-12mm (10) high miniature. Average size of 1:180 (10mm) miniatures.
Very small (S1) : 12-18mm (15) high miniature. Average size of 1:120 (15mm) miniatures.
Small (S2) : 18-26mm (22) high miniature. 1:72 miniature could fit into this size category.
Human-sized (S3) : 26-38mm (32) high miniature. Average size of 1:56 (28/32mm) miniatures.
Large (S4) : 38-54mm (46) high miniature. 1:48-1:33 (1:39) miniature could fit into this size category.
Huge (S5) : 54-78mm (66) high miniature. 1:33-1:23 (1:27) miniature could fit into this size category.
Giant (S6) : 78-110mm (94) high miniature. 1:23-1:17 (1:19) miniatures, like the 1:18 (3.3/4 inch) GI Joe or Star Wars action figures could fit into this size category.
Extra Giant (S7) : 110-158mm (134) high miniature. 1:16-1:12 (1:13,5) miniatures, like the 1:13 (5.1/2 inch) Masters of the Universe action figures could fit into this size category.
Ultra Giant (S8) : 158-222mm (190) high miniature. 1:11-1:9 (1:9,5) miniatures could fit into this size category.
Super Giant (S9) : 222-318mm (270) high miniature. 1:8-1:6 (1:7) miniatures could fit into this size category.
Super Giant 2 (S10) : 318-446mm (382) high miniature
Super Giant 3 (S11) : 446-638mm (542) high miniature
Super Giant 4 (S12) : 638-894mm () high miniature
Super Giant 5 (S13) : 894-mm () high miniature
1:200 scale : A 180cm high human is 9mm to the top of the head.
1:89 scale : A 180cm high human is 20mm to the top of the head.
1:72 : A 180cm high human is 25mm to the top of the head.
1:64 : A 180cm high human is 28,1mm to the top of the head.
1:59 scale : A 180 cm high human is 30mm to the top of the head.
1:56 (28mm / 32mm) scale : A 180 cm high realistic human is 30mm to eye level, 32mm to the top of the head. However a Heroic scale miniature of a 180cm high human can be 28mm to eye level. Different manufacturers call the same scale 28mm or 32mm.
1:50 (35mm) : A 175cm high human is 35mm to the top of the head. A 180cm human is 36mm to the top of the head.
1:48 (38mm) : A 182cm high human is 38mm to the top of the head.
1:45 (40mm) : A 180cm high human is 40mm to the top of the head.
1:35 : A 180cm high human is 51mm to the top of the head.
1:32 (54mm) scale : A 180cm high human is 56mm to the top of the head.
1:24 (75mm) : A 180cm high human is 75mm to the top of the head.
1:18 (3 3/4 inch) : A 180cm high human is 100mm to the top of the head.
1:10 scale : A 180cm high human is 180mm to the top of the head.
1:6 scale : A 180cm high human is 300mm to the top of the head.
1:4 scale : A 180cm high human is 450mm to the top of the head.
Polylactic Acid Biopolymer (PLA) : 3D printer filament.
soft Polystyrene : often called 'soft plastic'
High Impact Polystyrene (HIPS) : often called 'hard plastic'
hard PVC : often called 'premium plastic'
Pre-primed : The miniature is primed in the factory.
Needs connector : The model require connectors.
Integrated connector : The model has built-in connectors.
Tight fit peg : The parts of the miniature can be assembled using the pegs. The peg on one side fits the hole on the other side, and this should make a tight fit. It's possible the miniature doesn't Need glue, but using glue will make it more solid.
Interlocking shapes : The parts of the miniature can be assembled using the interlocking shapes. The tab on one side fits the blank on the other side, and this should make a tight fit. As interlocking shapes are used for temporary joins, the model most likely doesn't Need glue.
No connector : The model doesn't require or doesn't have any connectors.
No cutting required : The model doesn't require gluing.
No assembly : The model doesn't require assembly.
Needs cutting : There are parts of the model that need cutting, or at least cleaning up.
Needs glue : The model needs to be glued.
Pre-assembled : The miniature is sold already assembled from pieces.
stores flat : You can store the pieces stacked flat.
If the miniature is made of metal, it usually raises the difficulty of posing with one level.
Very hard : There are no parts that you could just cut and reposition, parts of the miniature need to be cardved out to achieve another pose.
Hard : Hard posing involves cutting up the miniature. Some work needed to achieve another pose. Probably needs some epoxy putty to fill gaps.
Medium : Medium posing involves cutting up the miniature, but the original position makes it easier to achieve other poses.
Easy : Posing can be achieved by bending the miniature, without cutting. Or the model is basically multi-pose, but there are pegs to hold the pieces in a single pose, and after removing the pegs you can achieve many poses.
Multi-pose : The miniature comes in several parts, that are easy to assemble in several poses.
Posable : The miniature is articulated, so it can be reposed easily.
Unpainted coloured plastic
Painted - At least one layer of paint covers a part the miniature.
Painted 0 - A layer of one colour over the base material. Usually done for coloured plastic.
Detail 0 - One layer of paint of blocked colours over every part of the miniature, without further details. Face: one colour.
Detail 1 - Everything is painted to their own colours. Face: the eye is usually either dark or bright.
Detail 2 - Detailed painting. Face: the white and black parts of the eye can be seen.
Detail 3 - Very detailed painting. Face: you can see the colour of the pupil and the shine of light on the eye.
Highlight - There is highlight on the higher parts.
Shadows - The recesses are darker to create shadows.
No base : The miniature comes without a base.
Tabbed for Slottabase : There is a tab under the miniature that fits into a Citadel-style slottabase.
Integral base : There is a base indluded on the miniature.
Integral flat base : Under the miniature there is an integral base that is flat.
HeroClix base : The base is created to be used with a HeroClix dial.
Integral scenic base : Under the miniature there is an integral base that looks like part of a scenery.
Fits Mantic base : The integral round base fits into a Mantic base.
Build - Non-human
wide-brimmed pointy hat
shako with plume
unarmoured : Does not wear any kind of armour.
armour : Wears some kind of armour.
no helmet : Doesn't wear any kind of helmet
helmet : Wears some kind of helmet.
shield : Uses some kind of shield.
dagger : dagger, knife, small stabbing or cutting weapons
gaff : hook on a pole
halberd : dagger and axe on a pole
pitchfork : fork on a pole
poleaxe : axe on a pole
spear : dagger on a pole
trident : fork on a pole, also a throwing weapon
handgun : handheld firearms
medium-sized firearm : They are shorter versions of long guns. They can be equipped with a stock.
long firearm : They are longer versions of long guns. They can be equipped with a stock.
large firearm : They are large. Often called heavy weapons.
helmet-top : Things you can put on a helmet, like a crest or a plume.
skirt apron: Clothes hanging from the hip - skirt aprons, tabard skirts, loinclothes
Clothing - material
backpack : These are separate backpacks, not part of the miniatures.
Bagrun (for World of Twilight)
Belan (for World of Twilight)
Gryph-hound (for Warhammer: Age of Sigmar)
Amorphous blob with eyes, teeth and tentacles
armoured : The creature has visible armour plates.
beast of burden : The creature looks like it could be used as a beast of burden
carnivore : The creature is a visibly carnivorous hunter.
mount : The creature looks like it would be a good mount for a rider.
skeleton : These are the bones or an animated skeleton of the creature.