Nexus project: Imperial Space
The Imperial Space is a futuristic setting created by Takács György (Kadmon).
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Forlorn Stars: Imperial Space - Background for the gameplay narratives
Article updated: 2016.12.29
Setting: Imperial Space for Forlorn Stars
This is a collection of information about the Imperial Space setting for the Forlorn Stars game.
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Painting a juvenile Rock Churn for Imperial Space - Rahdox for Project: ELITE from Drawlab Entertainment - Painting log
Rahdox sc1 v1 for Project: ELITE range from Drawlab Entertainment painted as a Rock Churn for Imperial Space
I painted a Rahdox miniature as a juvenile Rock Churn, to be used as a pet by the Gaunt pirates, for the Imperial Space games. I made photos, and took notes of the painting progess.
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Painting Gaunt pirates for Imperial Space - Plague Gen 3 minis for Deadzone from Mantic Games - Painting log
Plague Gen 3 Mutants miniatures for Warpath from Mantic Games painted as a Gaunt Pirates for Imperial Space
I painted a team of Plague Gen 3 Mutants miniatures from Warpath as Gaunt Pirates, for the Forlorn Stars (Imperial Space) games. I made photos, and took notes of the painting progess.
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Playing Deadzone Ed2 on Games Day Budapest 2016 - Imperial Space Gameplay narrative
Playing Deadzone Ed2 on Games Day Budapest 2016 - Imperial Space Gameplay narrative
Article updated: 2016.12.29
On the Games Day Budapest 2016 I was invited by Nagy Péter (Petrow) to play a game of Deadzone Ed2 with him. Even though we have played a Deadzone game, to continue the story that started in the previous Afterlife gameplay narrative, I will include elements of the Forlorn Stars (Imperial Space) setting. I try to recount the events that occured on that day.
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The Minos Factory incident at Princess Hara Bay - Playing Deadzone Ed2 in The Forge Club (2016.12.28) - Forlorn Stars Gameplay narrative
Playing Deadzone Ed2 in The Forge Club (2016.12.28) - Imperial Space Gameplay narrative
Article updated: 2016.12.30
There was a club gathering at The Forge Club on 2016.12.28, where I organised a Deadzone Ed2 demo. After a quick warm-up game, there was an interesting battle between Fedák Zsombor and his friend, two youngsters who never played Deadzone before, but they were eager to try it. This is a retelling of the events that happened. To fit with the previous gameplay narratives, I set the story in the universe of the Forlorn Stars (Imperial Space) setting.
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Wargames - Playing Afterlife Ed1 v1.3 on Games Day Budapest 2016 - Imperial Space Gameplay narrative
Article updated: 2016.12.29
I played a game of Afterlife Ed1 v1.3 with Tóth Dániel (Grosh) on Games Day Budapest 2016. This is the account of the events that occured there.
The game was played for an Ellenor Renard miniature as a prize, so we have created a story around that during the convention. As I'm still unfamilar with the Afterlife universe, I'm writing the narrative incorporating the elements of the Forlorn Stars (Imperial Space) setting. The Unity Council forces became the Imperial army, Ellenor became Doctor Daniele Thomassen, a field medic, the Marine Corps became Imperial Marines, the Ajax Exo-suits became Imperial Knights, and the Pan Continental Republic forces became the soldiers of the local militia.