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Projects of the Gaming Nexus

  • Wargames - Forlorn Stars - Unit types and model suggestions

     

    The Forlorn Stars system doesn't have any official miniatures, so it's up to the players to find a match for the unit types of the game. I've collected my suggestions.

  • Alkony Wargame - Movement - Landmark-based movement

     

    I've collected the basics of landmark-based movement for the Alkony skirmish wargame.

  • Ragnarok Viking Warrior - 75mm scale miniature

     

    The Nexus Projects supports the crowdfunding project of Hódi Dániel (Sebitar), the caster of the Sebitar Workshop.

    Will we be there when the End Times come?

    I have been thrilled by Scandinavian folklore, especially the End Times, where all the gods and heroes meet their fate. Fascinating as it is, I always envisioned the Ragnarok, the final battle as the peak of their mythology. I tried to create dioramas about this subject in 28mm, but those didn't feel right for me - that scale lacks the detail you'd need to emphasize the grit of the warriors involved.

    As my acquaintances know my obsession of vikings and miniatures, last year a dear friend of mine sculpted a 75mm scale viking warrior in my likeness for my birthday, to start my Ragnarok collection. This year I want to travel to Norway for a research trip with my family, and to fund our travels I'd like to offer you a resin cast of the Ragnarok Viking, the first in my line of Scandinavian figures.

    Sebitar Workshop: 75mm Ragnar Lodbrok Viking Warrior Unpainted resin kit: Buy the mini from eBay.

    Visit the Ragnarok Viking - 75mm Scale Resin Miniature IndieGoGo campaign

    Hódi Dániel

  • Ragnarok Viking Warrior - The trip to Norway

     

    The Nexus Projects supports the crowdfunding project of Hódi Dániel (Sebitar), the caster of the Sebitar Workshop.

    Will we be there when the End Times come?

    I have been thrilled by Scandinavian folklore, especially the End Times, where all the gods and heroes meet their fate. Fascinating as it is, I always envisioned the Ragnarok, the final battle as the peak of their mythology. I tried to create dioramas about this subject in 28mm, but those didn't feel right for me - that scale lacks the detail you'd need to emphasize the grit of the warriors involved.

    As my acquaintances know my obsession of vikings and miniatures, last year a dear friend of mine sculpted a 75mm scale viking warrior in my likeness for my birthday, to start my Ragnarok collection. This year I want to travel to Norway for a research trip with my family, and to fund our travels I'd like to offer you a resin cast of the Ragnarok Viking, the first in my line of Scandinavian figures.

    Sebitar Workshop: 75mm Ragnar Lodbrok Viking Warrior Unpainted resin kit: Buy the mini from eBay.

    Visit the Ragnarok Viking - 75mm Scale Resin Miniature IndieGoGo campaign

    Hódi Dániel

  • Ragnarok Viking Warrior - The crowdfunding campaign

    The Nexus Projects supports the crowdfunding project of Hódi Dániel (Sebitar), the caster of the Sebitar Workshop.

    Will we be there when the End Times come?

    I have been thrilled by Scandinavian folklore, especially the End Times, where all the gods and heroes meet their fate. Fascinating as it is, I always envisioned the Ragnarok, the final battle as the peak of their mythology. I tried to create dioramas about this subject in 28mm, but those didn't feel right for me - that scale lacks the detail you'd need to emphasize the grit of the warriors involved.

    As my acquaintances know my obsession of vikings and miniatures, last year a dear friend of mine sculpted a 75mm scale viking warrior in my likeness for my birthday, to start my Ragnarok collection. This year I want to travel to Norway for a research trip with my family, and to fund our travels I'd like to offer you a resin cast of the Ragnarok Viking, the first in my line of Scandinavian figures.

    Sebitar Workshop: 75mm Ragnar Lodbrok Viking Warrior Unpainted resin kit: Buy the mini from eBay.

    Visit the Ragnarok Viking - 75mm Scale Resin Miniature IndieGoGo campaign

    Hódi Dániel

  • Painting Gaunt pirates for Imperial Space - Plague Gen 3 minis for Deadzone from Mantic Games - Painting log

    Painting Gaunt pirates for Imperial Space - Plague Stage 3 minis for Deadzone from Mantic Games - Painting logPlague Gen 3 Mutants miniatures for Warpath from Mantic Games painted as a Gaunt Pirates for Imperial Space

    I painted a team of Plague Gen 3 Mutants miniatures from Warpath as Gaunt Pirates, for the Imperial Space games. I made photos, and took notes of the painting progess.

  • Wargames - Playing Deadzone Ed2 in The Forge Club (2016.12.28) - Imperial Space Gameplay narrative

    Wargames - Playing Deadzone in The Forge Club (2016.12.28) - Imperial Space Gameplay narrative

    Article updated: 2016.12.30

    There was a club gathering at The Forge Club on 2016.12.28, where I organised a Deadzone Ed2 demo. After a quick warm-up game, there was an interesting battle between Fedák Zsombor and his friend, two youngsters who never played Deadzone before, but they were eager to try it. This is a retelling of the events that happened. To fit with the previous gameplay narratives, I set the story in the universe of the Imperial Space setting.

  • Imperial Space - Background for the gameplay narratives

    Article updated: 2016.12.29

    Setting: Imperial Space

    Places

    Anvil Point: A space station which houses a postal service facility.

    Aries system: A twin star system.

    Cook Grande system: A system.

    Festung 23: A space station in the Cook Grande system.

    Kokkinatmow: A gas giant with a reddish-orange glow.

    Mouss: A planet with underground seas, caves filled with water.

    Ortelga system: A star system.

    Ortelga ring: A ring of ancient origin around the sun. It is many million years old, most of it fell apart, but it still orbits the sun of the system.

    Sant Mikal: A planet.

    Shaik: A white planet with red clouds.

    Tarukk Pisci: A planet.

    Tzadz: High gravity planet.

    Vesuv's Forge: A ringed planet with heavy volcanic activity. The place of the Hammer Games. There are several mines and refineries. They use floating towers to protect the equipment. The population lives in housing tubes. There is a volcano hospital.

    At the Hammer Games, a miner insurrection happened that was solved by the Tiger Sharks marine division from the St. Peter the Great Imperial frigate. For more information, read: Vesuv's Forge Insurrection

    Wishi: A planet with black, towering forests.

     

    Draconis system

    Draconis Beta: The second planet of the Draconis system. Most of the population of Salamander took refuge here after the Salamander infestation.

    Draconis Gamma: The third planet of the Draconis system. An orange coloured, hot gas planet. It has a moon, called Salamander.

    Salamander: The moon of Draconis Gamma. During the Salamander infestation, before the Imperial intervention, the population was quickly evacuated to Draconis Beta, and Gecko Station. Knights arrived from House Aquilae, and aided by the Imperial Military, they started to suppress the aliens and clean up the infestation.

    Minos District: An area on Salamander, owned by House Minos, a minor noble house.

    Princess Hara Bay: The starport of the Minos District.

    Gecko Station: Space station around Salamander, the loading port of the moon. Because of the Salamander infestation, part of the population of Salamander was evacuated here. After a long quarantine, Gecko Station was considered clean of infection, so they opened it again for the interstellar trade.


     

    Organisations

    Imperial Knights: Space Knights who pledge their loyalty to the order of Imperial Knights.

    Imperial Marines: Warriors of the Imperium that serve in the Imperial Navy.

    Tiger Sharks: An Imperial marine division. Their uniform is yellow and blue. They use robot hounds.

    Imperium: The coalition of human noble houses, ruled by the Imperial Council.

    REX 1 Security: Security company. Their enforcers are lead by Centurions. They have a contract with the St. Eris World Workshop. They guard the postal service facility at Anvil Point.

    Space Knights: Warriors of great wealth. Most of them belong to the ranks of one of the noble houses of the Imperium. They can afford the the most effective technology that can be brought to battle. They often have enhanced biofeedback. Their Knight suit is a power armour, and usually have life support systems built into it.

    St. Eris World Workshop: A company, terraforming enterprise. Has interests on Vesuv's Forge.

     

    Noble Houses

    House Aquilae: Noble house.

    House Minos: Minor noble house. Princess Hara Minos was a famous member of the house.

    Events

    Hammer Games: Annual weapon and munitions market and jousting competition held on the ringed planet of Vesuv's Forge

     

    Incidents

    The Minos Factory incident at Princess Hara Bay: Raiders attacked an abandoned factory of House Minos, at Princess Hara Bay on Salamander. Imperial forces from the Nexus Spear intervaned but had to retreat due to losses.

    The rescue of Daniele Thomassen: During the Vesuv's Forge Insurrection, field medic Daniele Thomassen got abducted by locals. The marines of Nexus Spear had to fight the REX 1 security forces to get her back.

    The Salamander infestation: There was an alien infestation on Salamander, the moon of Draconis Gamma. Before the Imperial intervention, the population was quickly evacuated to Draconis Beta, and Gecko Station, the loading port of Salamander. Knights arrived from House Aquilae, and aided by the Imperial Military, they started to suppress the aliens and clean up the infestation.

    The Vesuv's Forge Insurrection: Miners of the St. Eris World Workshop demanded better wages. Their demonstrations got out of hand when they received a cache of weapons from rebel smugglers during one of the Hammer Games. The REX 1 security enforcers couldn't deal with the insurrection, so the Tiger Shark Imperial marine division had to intervene and suppress the insurrection.

    Technology

    Heater: A flamer device that can heat things using hot flames. It can be modified to be a long range flamethrower with the addition of the right fuel.

    Jump jet: A device that allows the wearer to jump higher, longer or even to fly short distances.

    Landcar: A wheeled land vehicle.

    Phasing field: When switched on, it allows the wearer to move through solid matter. It also distorts the appearance of the wearer, make it harder to target it.

    Spaceship: A flying vehicle, able to travel between planets.

    Starship: A spaceship, able to cross interstellar distances.

    Robots

    Cargo robot: Heavy duty robot, able to haul heavy weights.

    Robot hound: A quadruped robot. Used to carry equipment. It can be programmed to be used in combat.

    Weapons

    Armour piercing ammunition

    Assault cannon

    Breacher missile: A missile used to breach hard surfaces.

    Frag grenade

    Grenade launcher

    Spaceships

    Nexus Spear: Imperial starship. It has Imperial Knights and Imperial marines on board.

    St. Peter the Great: Frigate class Imperial starship. It has Imperial marines of the Tiger Sharks division on board.

     

    People

     

    House Minos

    Princess Hara Minos: Famous member of House Minos.

    Nexus Spear personnel

    Bridget de Aries: Human female. The captain of the Nexus Spear.

    Nexus Spear personnel - Imperial marines

    Daniele Thomassen: Human female marine field medic.

    Predrag Fedak: Human male marine sergeant. Leader of a recon commando. Took part in the rescue of Daniele Thomassen, where he fell in battle. Current status unknown.

    Agim Gyerguy Kokkinatmow: Human male marine captain. Took part in the Minos Factory incident at Princess Hara Bay, had to retreat.

    Agostinho Mohnhaupt: Human male marine. Took part in the Minos Factory incident at Princess Hara Bay, where he fell in battle, and lost one of his arm, replaced with a bionical one.

    Yasin Brinnand-Nielsen: Human male assault marine. Took part in the Minos Factory incident at Princess Hara Bay, had to retreat.

    Prima Buffini: Human female marine. Took part in the Minos Factory incident at Princess Hara Bay, where she fell in battle, and got weaker in physical activities due to the extensive internal injuries. She has a hard time even breathing.

    Damyan MacLean: Human male marine. Took part in the Minos Factory incident at Princess Hara Bay, where he fell in battle, and received nerve damage to the spine, causing frequent tremors.

    Joan Ducharme: Human male marine sniper. Took part in the Minos Factory incident at Princess Hara Bay, where he fell in battle, but got away without remaining injuries.

    Yorge Weber: Human male marine sergeant. Took part in the rescue of Daniele Thomassen.

    Ella Noir: Human female marine sergeant. Took part in the rescue of Daniele Thomassen.

    Nexus Spear personnel - Imperial Knights

    Count Erwin von Toth: Human male Imperial Knight. Took part in the rescue of Daniele Thomassen, where he Fell in battle, but survived.

    Ianus "Le Renard" de Lys: Human male Imperial Knight from the de Lys noble house. His mother came from the Refinado noble house. Took part in the rescue of Daniele Thomassen, where he Fell in battle, but survived.

    Baroness Luminosa Geistwald: Human female Imperial Knight. Took part in the rescue of Daniele Thomassen, where she fell in battle, but survived, although lost both of her legs due to the grievious wounds received from the breacher missiles that took her out.

    REX 1 Security personnel

    Jens Gross: Human male security enforcer sergeant. Took part in the firefight against Imperial marines on Vesuv's Forge, where he fell in battle. Deceased. His family got into indentured slavery as a fine for his crimes against the Imperium.

    Lew Hossky: Human male security enforcer centurion. As the officer of Sergeant Gross, who firefight against Imperial marines on Vesuv's Forge, he got demoted due to the poor indoctrination of his subjects, and moved to the postal service facility at Anvil Point.

    Tiger Sharks Imperial marine division

    Bakku: Human male marine sergeant. Took part in the suppression of the Vesuv's Forge Insurrection. Fell in battle, status unknown.

    Bora: Human female marine. Took part in the suppression of the Vesuv's Forge Insurrection. Fell in battle, status unknown.

    Thorgrim: Human male marine. Took part in the suppression of the Vesuv's Forge Insurrection.

    Yakubsen: Human male tech-marine. Took part in the suppression of the Vesuv's Forge Insurrection.

    Pirates of Darling crew

    Captain Darling: Human male raider captain. Born in the Ortelga ring. Raided the moon in the Minos Factory incident at Princess Hara Bay.

    Petra Samnis-Brecht: Human female pilot. Born on Sant Mikal.

    Henricus Bernard Rameckers: Human male technician, Born on the Festung 23 station. He is extremely short. When somebody calls him, he prefers his full name to be adressed. Raided the moon in the Minos Factory incident at Princess Hara Bay.

    Magnet Chick: Reprogrammed cargo loader robot, armed with an assault cannon. Raided the moon in the Minos Factory incident at Princess Hara Bay, where it fell in battle. Even though the pirates of Darling carefully collected every single piece they could find from Magnet Chick, their technician, Henricus Bernard Rameckers couldn't repair the extensive damage, taking the robot out of commission.

    Naughty-1: Reprogrammed cargo loader robot, armed with an assault cannon. Raided the moon in the Minos Factory incident at Princess Hara Bay.

    Rouk: Human male hulk pirate. Born on Tzadz. Cyborg, with built-in phasing field. Likes to carry grenades and grenade launchers. Raided the moon in the Minos Factory incident at Princess Hara Bay.

    Sharik Aslan: Human male pirate. Born on Wishi. Raided the moon in the Minos Factory incident at Princess Hara Bay.

    Stallion Vicious: Human male pirate. Born on Tarukk Pisci. Raided the moon in the Minos Factory incident at Princess Hara Bay.

    Monsieur Huq's Crooks

    Monsieur Huq: Gaunt male pirate.

    The Imperium

    During Imperial intervention the original owner doesn't have jurisdiction over the land, until the incident is resolved.

    * * *

    Gameplay narratives added

    Wargames - Playing Afterlife on Games Day Budapest 2016 - Imperial Space Gameplay narrative (2016.12.29)

    Wargames - Playing Deadzone on Games Day Budapest 2016 - Imperial Space Gameplay narrative (2016.12.29)

    Wargames - Playing Deadzone in The Forge Club (2016.12.28) - Imperial Space Gameplay narrative (2016.12.30)

    * * *

    How do you like the story? Do you have any question about the game? Tell us in the comments!

     

  • Wargames - Playing Deadzone Ed2 on Games Day Budapest 2016 - Imperial Space Gameplay narrative

    Wargames - Playing Deadzone on Games Day Budapest 2016 - Gameplay narrative

    Article updated: 2016.12.29

    On the Games Day Budapest 2016 I was invited by Nagy Péter (Petrow) to play a game of Deadzone Ed2 with him. Even though we have played a Deadzone game, to continue the story that started in the previous Afterlife gameplay narrative, I will include elements of the Imperial Space setting. I try to recount the events that occured on that day.

  • Wargames - Playing Afterlife Ed1 v1.3 on Games Day Budapest 2016 - Imperial Space Gameplay narrative

    Wargames - Afterlife playtest on Games Day Budapest 2016 - Gameplay

    Article updated: 2016.12.29

    I played a game of Afterlife  Ed1 v1.3 with Tóth Dániel (Grosh) on Games Day Budapest 2016. This is the account of the events that occured there.

    The game was played for an Ellenor Renard miniature as a prize, so we have created a story around that during the convention. As I'm still unfamilar with the Afterlife universe, I'm writing the narrative incorporating the elements of the Imperial Space setting. The Unity Council forces became the Imperial army, Ellenor became Doctor Daniele Thomassen, a field medic, the Marine Corps became Imperial Marines, the Ajax Exo-suits became Imperial Knights, and the Pan Continental Republic forces became the soldiers of the local militia.

  • Alkony - The sky above the Inner Sea

    The planet that houses the Inner Sea and the Raider plains, has a single sun, a single, broken moon with an irregular orbit, and also a dark planetary ring.

  • Alkony - Arena combat - Images

    Arena combats between gladiators are a common form of entertainment on the world of Alkony.

    Arena combat 1
    Captured raider elf gladiators fight against penal legionaries from Lel Tessin in an arena combat.

     

    Arena combat 2
    The arena master and the trainer of the gladiators overviews the arena combat.

    Miniatures used:

    * * *

    How do you like these pictures of arena combat? What other Alkony images would you like to see? Tell us in the comments!

     

  • Miniatures - Rough terrain rocks - Terrain making tutorial

    The rough terrain rocky ground pieces

    Basic concept

    I wanted to make some dry, black, wasteland tree stands, so I cut out the shapes for them from foam, when I realized I couldn’t find my trees. After a while I gave up, and changed my plans to create rough terrain pieces from the prepared stands.

    Choice of material

    I had some leftover polystyrene foam from the red hills project, so I used them.

    Construction

    Due to my use of terrain pieces as tiles, the basic shapes should fit 25mm tiles. I made four 2x1 and one 1x1 piece. To give some weight to the pieces, I’ve carved the bottom, and added a 18mm washer. I started to cut off parts of the foam, until I was satisfied with the result. Some parts of the rocks had hard edges, other parts looked like normal ground.
    This was the time when I wanted to fit the trees on them. Not finding them was unfortunate, but watching the bases gave me an idea.
    While I covered them with Pentart decoupage glue (it gives a better, rigid base to the foam), I pushed some small pieces of foam into the glue. The pieces already had some hard, rocky parts, but this gave them a more pronounced shape. I tried to make sure that while it shows how rough the terrain is, a miniature could still stand on it.

    Base coating

    I covered everything with black acrylic paint. I painted even the bottoms, so when I put them over other terrain pieces, the bottom might show up white, as that could be distracting.

    Bases painted black

    Paints

    Pentart acrylic paints brushed on.

    Painting

    The original idea was to make the ground black, the rocks grey, and the trees black and dried up, to make the pieces dark and brooding. When I had to change the plans, grey rocks on a black ground seemed boring. So I came up with the idea of painting the rocks lighter, almost white, with a shade of yellow or light brown.
    I've painted the larger rocks with dark brown.

    Rocks painted brown

    As they were already black, I gave them a heavy grey drybrush to raise the highlights.
    Then I drybrushed the rocks with light brown. I added more and more white with the subsequent layers, and used lighter and lighter drybrushing to pick the edges. I painted the layers until I ran out of the prepared white. Then I called it a day, and stopped painting.
    It’s not the exact colour I wanted – I painted at night, I was tired, and I thought they will look good. While in the morning I still liked them, I’m not fully satisfied with them.

    Final version

     

    Final version from the other side

    Finishing seal

    Pentacolor Pentart acrylic matte varnish brushed on.

    Plans

    • I still want to make those light brown rocks sometimes in the future.

    Uses

    • None yet

    * * *

    Materials used

    • Expanded polystyrene foam
    • Acrylic paints
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    Buy modelling materials from Element Games (UK)
    Buy modelling materials from Firestorm Games (UK)

     

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    Buy acrylic paints from Element Games (UK)
    Buy the acrylic paints from Firestorm Games (UK)

     

    Possible substitutes: If you don't want the hassle to build it yourself...

    Buy Rocky terrain from Amazon
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    Buy scenery from Element Games (UK)
    Buy the miniature from Firestorm Games (UK) -10%

    * * *
    How do you build your own rocky terrain pieces? What do you think of my way? Do you have suggestions for possible substitutes? Tell us in the comments!

     

  • Painting a Red orc veteran for Alkony - Orc with Spear #2 from Renegade Miniatures - Painting and conversion log

    Renegade Miniatures orc with spear painted as red orc veteran
    Renegade Miniatures orc with spear painted as Red orc veteran

    I painted an Orc with Spear #2 from Renegade Miniatures as red orc veteran for the Alkony games.

  • About the World of Alkony

    The Alkony is a fantasy universe that contains the settings created by our team. These settings are designed by their own creators, and they are related to each other by background elements. These settings usually contain a geographical area, or the campaign settings of a role-playing game.

  • Small red hills - Miniature terrain tutorial

    Small red hill
    One of the finished pieces.

    Basic concept

    I planned a chase scenario with rolling terrain, so I needed some small hills to create variety for my wasteland terrain. They should not be too wide, because that could just stop the whole chase, and the chased ones would take another path if they would see it from the distance. They also should not be too high. Some could be just high enough to jump on it with a mount, and jump down on the other side.
    Our games use movement with 25mm horizontal grid, so they should fit onto rectangles those sides are multiples of 25mm. The elevation levels are 12,5mm high, so I’ll make smaller 12,5mm high rocks, and the some 25 mm high hills. This is an elevation that doesn’t slow the chase down to a stop, but it gives players a choice to cross them or go around them.

    Choice of material

    I had a couple of small expanded polistyrene foam blocks from the box of a piece of furniture, so I used them.

    Construction

    The foam blocks were almost perfect in size.
    The smaller one was 12,5mm high, that’s exactly the size I looked for. It was a 20x20cm square, so I just had to cut it up into small blocks. A 1x2 block would be large enough to make a difference in the terrain, so I made three. I’ve cut up the remaining part into three 2x2 and two 4x4 blocks.
    The larger blocks were 30mm high, so I needed to cut 5mm from them. I’ve cut a little piece halfway free from one of them, so I thought I’d make that a small ledge. They were 16x16cm squares, so I’ve created two 7,5x15cm and a 15x15cm pieces. (That’s 3x6 and 6x6 blocks.)
    They won’t be modular horizontally, so I’ve cut angles and different shapes into every side of them. I’ve made them flat though, so I can build them up vertically. (Had I wanted horizontally modular ones, I had to leave the sides also flat, to attach them easier.)
    I tried to make each one different. I’ve cut elevation into some of them, and carved impassable terrain in others.
    After I created the shapes I wanted, I rolled up some aluminium foil into a ball, and pushed it onto the top and sides of the hills, to create a rocky pattern. It didn’t come out as nicely as I wanted, but it looks good enough.

    Small hills after black wash
    These are the final shapes of the hills. I took the picture after applying the black wash.
    Small red hills combination
    Even though they are not modular, they can be combined into different shapes.

    Base coat

    I brushed on Pentart Decoupage Glue for a transparent layer. It also helps to get a more rigid layer to the foam, so It wouldn’t crumble during painting.

    Paints

    Pentart acrylic paints brushed on.

    Painting

    Originally I though I would only use black and white, adding other colours occurred to me later.
    I started with a black wash with mostly random consistency. I’ve put some water on the parts I wanted to paint as rock, then put some dots of undiluted black paint on the foam, that I brushed over the pieces. Where my brush touched the wet parts, the diluted paint swept into the cracks like a black wash, while on the dry parts it worked just like a normal black paint. On the sides I pulled the brush downwards to the bottom, to create the illusion of a vertical wall.
    I’ve applied the wash partially to give it a base colour, but also to see how do the pieces look like after the shaping. As my method is quite random, I could not be sure what will I get in the end.
    After drying I’ve mixed a dark grey shade, and painted the parts that were still exposed despite the wash. Then I’ve used the same dark grey to give a heavy drybrush to most of the pieces.
    After that I added two or three layers of lighter and lighter shades to highlight it. During highlighting I try to pull the brush downwards on the miniature. The upper parts will be more highlighted that way, and gives the piece a natural shadow. If you don’t need natural shading, you can just do a normal drybrush.

    Small hills after grey paint.
    After finishing the grey paint.

    This was the time I realized that it was too normal for my Alkony terrain to use regular grey rocks. I was thinking for a while what colours should I use. Red, green and yellow came to my mind. When I checked my collection of paints the one that was closest to me was the Red Wine – that's a darker shade of red. So I decided I'll go with that.
    I concocted a wet (wash consistency) red glaze from that (1 part dark red, 2 parts matte varnish, 1 part water) and using a size 10 wide headed drybrushing brush I’ve drawn lines on the rocks that I’ve smudged a little with my finger. By the time I’ve finished with the last, the firsts were dry enough to continue. The lines became wide blurry stripes by the end, but the red turned into pink.
    I’ve added 1 part dark red again, so it became more like normal paint consistency. I’ve changed to a size 4 brush and drawn lines on the pink stripes, that I’ve smudged a bit with my finger. After I’ve finished, I started again with the first one, and I’ve done this for three or four times. I’ve drawn these randomly on the previously outlined red stripes to get a good look.
    When the paint started to run out, I’ve added some water to dilute it to wash consistency. With the size 4 brush, I’ve added dots of wet paint on the lines. I did not need to smudge these as the wetness helped them to run freely. After three or four runs I’ve finally run out of paint, but I was content with the result. As the dots flow and then dry up, they create a transition into the surrounding colours. If some of them remains, it can be covered up later, if you don't like the results.

    Small red hills - red dots after glazing
    The separate red dots of the glazing can be cleary seen for now, but they will disappear by the time they dry up to create a seamless colour.

    I’ve also started to paint one of the half-made terrain board sections with the red glaze, to have a matching board for these rocks. After finishing one piece I decided against using this colour scheme. While it might look nice, but a more normal paint scheme could be used for a wider variety of games, and the red rocks won't look out of place on a dark grey board either.
    While I waited for the paint to dry, I’ve painted red dots and stripes on two of my previously white primed draft horses, to indicate a breed that evolved to hide in these red striped surroundings. I’ll finish them later but at least the shade is the same as the rocks.

    Then I started the highlights. I’ve mixed a light grey (8 parts white, 1 part black) for this.

     Small red hills - light grey paint
    The light grey paint was this light. It's always good to take shots of colours used for later reference.

    I highlighted the upper edges with drybrushing, then the whole upper parts very lightly, so they became a bit lighter. After two layers I’ve mixed more white into it, so it became almost white. I’ve lightly drybrushed the upper edges with it. On the second go I’ve only highlighted some selected parts of the upper edges.

    Small red hills before highlight
    A hill before highlights added. When you start, take care to make the upper parts lighter. On the photo it already looks lighter because of the light of my lamp.

     

    Small red hills after highlight
    The same part after the highlights. Now the upper parts have been painted lighter. The parts below the edge remain darker, as if the light did not shine there.

    It was after I hoped I'm finished, when I realized I've forgot about the bottoms of the hills. While I could have left them just plain white, I thought that painting them black or dark grey would make it easier to use them stacked on each other. If there would be a gap between the pieces, a white bottom would just shine.

    Small red hills - complete collection
    The complete collection of the small red hills after painting.

    Finishing seal

    I’m still undecided about it. It looks nice enough as it is, and I’m afraid I’ll ruin it with varnish. I – however – don’t want to just leave them without a seal, as people treat terrain rougher than miniatures.

    Plans

    • Sealing them with matte varnish

    Uses

    • None yet

     * * *

    How do you make hills for miniature wargames? Do you have any questions about the tutorial? Tell us in the comments!

     

  • The world of Alkony

    About the World of Alkony: The common themes and elements in the Alkony settings.

    The Inner Sea region: Articles about the Inner Sea region and the Raider Plains.

    The sky above the Inner Sea: An article about the look of the sky.

    * * *

    Images from the life on the World of Alkony

    Arena combat: Arena combats between gladiators are a common form of entertainment on the world of Alkony.

    * * *
    Do you have any idea or any question about the World of Alkony? Tell us in the comments!

     

  • News

    Alkony news

  • Alkony games

    Alkony role-playing games: Games of imagination in the Alkony setting.

    Alkony games with miniatures: Games on the world of Alkony, played with miniatures and other props.

    * * *
    Do you have ideas for Alkony games? Do you have questions about them? Tell us in the comments!

     

  • Alkony miniatures

    Miniatures for Alkony games. We use mostly 1:72 scale miniatures for them.

    Painting and converting

    Red orc veteran: A huge red orc warrior for an imperial legion from the Renegade Miniatures 28mm orc.

    Terrain tutorials

    Small red hills: Making and painting small hills from foam.

    Rough terrain rocks: Making and painting rocky terrain from foam.

    * * *
    Do you have questions about the Alkony miniatures? Do you have ideas for the workshop? Tell us in the comments!

     

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