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image © Games Workshop

Warhammer 40.000 is wargame that tries to realistically simulate warfare in a high magic futuristic fantasy setting. It is produced by Games Workshop for their Warhammer 40.000 setting.

This is the system analysis of the 7th edition of the rules.

Wargame: Warhammer 40.000

Edition: Warhammer 40.000 Ed7 (2014.05.24-2017.06.17)

Successor: Warhammer 40.000 Ed8 (2017.06.17-)

Previous editions: Warhammer 40.000 Ed1 (1987-1993), Warhammer 40.000 Ed2 (1993-1998), Warhammer 40.000 Ed3 (1998-2004), Warhammer 40.000 Ed4 (2004-2008), Warhammer 40.000 Ed5 (2008-2012), Warhammer 40.000 Ed6 (2012-2014)

Setting: Warhammer 40.000

Company: Games Workshop

Designer: ?

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Players: 2 (2+ with modifications), Player abilitiess: Various, Possibly different, Units: Single miniatures grouped in squads

Turn structure: Taking turns, moving whole armies, Movement: Set distances,

Playing time: 90+ min, depending on the size of the battle, Play style: Abstract, Tries to be Realistic, Competitive, Theme: Combat, Language dependency: Rulebook, army lists, cards

Features: Competitive, Miniatures, Random effects (dice)

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Deadzone Ed2 is a mostly abstract miniatures wargame, set in the futuristic setting of the Warpath universe, produced by Mantic Games.

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Wargame: Deadzone

Edition: Deadzone Ed2 (2016-2017-)

Successor: -

Previous editions: Deadzone Ed1 (2014-2016)

Setting: Warpath

Designer: Jake Thornton

Company: Mantic Games

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The Afterlife is a futuristic miniatures wargame, produced by Anvil Industry.

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Wargame: Afterlife

Latest edition: Afterlife v1.3 (2016.05.31-)

Rules: Afterlife

Previous editions: -

Setting: Afterlife

Company: Anvil Industry

Designer: ?

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image © Games Workshop

Warhammer Fantasy Battles is wargame that tries to realistically simulate warfare in a high magic fantasy setting. It is produced by Games Workshop for their Warhammer Fantasy setting.

 

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Wargame: Warhammer Fantasy Battles

Last edition: Warhammer Fantasy Battles Ed8 (2010-2015)

Rules: Warhammer Fantasy Battles Ed8

Previous editions: Warhammer Fantasy Battles Ed1 (1983-1984), Warhammer Fantasy Battles Ed2 (1984-1987), Warhammer Fantasy Battles Ed3 (1987-1992), Warhammer Fantasy Battles Ed4 (1992-1996), Warhammer Fantasy Battles Ed5 (1996-2000), Warhammer Fantasy Battles Ed6 (2000-2006), Warhammer Fantasy Battles Ed7 (2006-2010)

Predecessor: Reaper Ed2 (1981)

Successor wargames: Warhammer 40.000 Ed1 (1988), Warhammer: Age of Sigmar Ed1 (2015-2016-)

Setting: Warhammer Fantasy

Company: Games Workshop

Designer:

Ed1: Bryan Ansell, Richard Halliwell, Rick Priestley

Ed7: Alessio Cavatore

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Players: 2 (2+ with modifications), Player abilitiess: Various, Possibly different, Units: Single miniatures grouped in squads

Turn structure: Taking turns, moving whole armies, Movement: Set distances,

Playing time: 90+ min, depending on the size of the battle, Play style: Tries to be Realistic, Competitive, Theme: Combat, Language dependency: Rulebook, army lists, cards

Features: Competitive, Miniatures, Random effects (dice)

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image © Games Workshop

Warhammer 40.000 is wargame that tries to realistically simulate warfare in a high magic futuristic fantasy setting. It is produced by Games Workshop for their Warhammer 40.000 setting.

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Wargame: Warhammer 40.000

Latest edition: Warhammer 40.000 Ed8 (2017.06.17-)

Rules: Warhammer 40.000 Ed8

Previous editions: Warhammer 40.000 Ed1 (1987-1993), Warhammer 40.000 Ed2 (1993-1998), Warhammer 40.000 Ed3 (1998-2004), Warhammer 40.000 Ed4 (2004-2008), Warhammer 40.000 Ed5 (2008-2012), Warhammer 40.000 Ed6 (2012-2014), Warhammer 40.000 Ed7 (2014.05.24-2017.06.17)

Predecessor: Reaper Ed2 (1981), Warhammer Fantasy Battles Ed1 (1983-1984), Warhammer Fantasy Battles Ed2 (1984-1987), Warhammer Fantasy Battles Ed3 (1987-1992)

Battle! Practical Wargaming (Charles Grant), Laserburn (1980, Bryan Ansell)

Parallel developments:  Warhammer Fantasy Battles Ed4 (1992-1996), Warhammer Fantasy Battles Ed5 (1996-2000), Warhammer Fantasy Battles Ed6 (2000-2006), Warhammer Fantasy Battles Ed7 (2006-2010)

Setting: Warhammer 40.000

Company: Games Workshop

Designer:

Warhammer 40.000 Ed1: Rick Priestley

Warhammer 40.000 Ed2: Andy Chambers

Warhammer 40.000 Ed3: ?

Warhammer 40.000 Ed4: ?

Warhammer 40.000 Ed5: Matt Ward

Warhammer 40.000 Ed6: ?

Warhammer 40.000 Ed7: ?

Warhammer 40.000 Ed8: ?

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Players: 2 (2+ with modifications), Player abilitiess: Various, Possibly different, Units: Single miniatures grouped in squads

Turn structure: Taking turns, moving whole armies, Movement: Set distances,

Playing time: 90+ min, depending on the size of the battle, Play style: Abstract, Tries to be Realistic, Competitive, Theme: Combat, Language dependency: Rulebook, army lists, cards

Features: Competitive, Miniatures, Random effects (dice)

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Aliens vs Predator Chess from Scenery World Workshopimage © Scenery World Workshop

Article updated: 2016.12.05

Chess is a game of abstract warfare.

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Wargame: Chess

Current edition: Chess (19th century)

Rules: Chess (19th century)

Previous editions: Chaturanga (ca. 300-500), Chess (ca. 600), Chess (1475-1500)

Setting: Earth (expansions offer play in other settings)

Company: Public domain

Designer: Unknown

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Kings of War

Kings of War is an easy to learn, easy to play abstract wargame in a fantasy setting. It is produced by Mantic Games, for their Mantica setting.

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Wargame: Kings of War

Current edition: Kings of War Ed2 (2015-2016-)

Rules: Kings of War Ed2

Previous editions: Kings of War Ed1 (2010-2015)

Setting: Mantica

Company: Mantic Games

Designer: Alessio Cavatore

Players: 2 (2+ with modifications), Powers: Various, Possibly different, Units: Fixed footprint

Turn structure: Taking turns, moving whole armies, Movement: Set distances,

Playing time: 30-90 min, depending on the size of the battle, Play style: Abstract, Competitive, Theme: Combat, Language dependency: Rulebook, army lists

Features: Competitive, Miniatures, Random effects (dice)

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